Queue with a plan,not a guess.
Plan your extracts, key rooms, and loot priorities before every ARC Raiders run.
5
Maps
38
Extracts
19
Key rooms
22
Routes
Featured maps
Where the planner is strongest
Blue Gate
Blue Gate uses airshaft extractions with a 60-70 second timer. Less noisy than cargo elevators but you cannot miss the pickup window. Raider Hatches offer silent exits if you have the key.
4 routes · 8 extracts · 4 key rooms
Buried City
Buried City uses metro stations for extraction — solve the pinwheel puzzle or use a Master Key, then wait ~90 seconds for the train. Raider Hatches at Market Ruins, Highway Overpass, Train Station, and Old Town offer silent exits.
4 routes · 8 extracts · 4 key rooms
Dam Battlegrounds
The dam punishes indecision. If you hold elevation, finish your route and leave. If you lose tempo, rotate low and reset instead of re-peeking the same angle. Water Treatment Elevator and Central Swamp Lift are the safest late-raid exits. Raider Hatches at Sunroof, Good Old Baron's, Pump House, and Red Lakes offer silent extraction.
5 routes · 8 extracts · 4 key rooms
Quick look
Loot, builds, and patches
Top value items
Meta builds
Latest patch
2026-03-31
Close Scrutiny is the real endgame now — if you want Dolabra or Canto blueprints, you have to breach the Assessor. Vaporizers are the hardest flying enemy yet — bring Hullcracker or Aphelion and target belly weak spots. Locked rooms are significantly more valuable, especially with rare keys. Free augments are now recyclable (6 plastic + 6 rubber). Players running custom loadouts get fresher servers, making free loadout runs riskier. Shredders on every map means nowhere is safe from heavies.
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Route changes, patch-impact notes, and loot priorities — delivered when they matter.